Roblox Code Sites: Speed & Accuracy Report
Updated daily · observation window: Jul 9, 2026 – Jul 10, 2026 (2 days of data so far)
We track the major Roblox code sites every day and record what each one reports for every code — the same multi-source data that powers our own code pages. This report turns that ledger around and scores the sites themselves: how accurate is each site's "working codes" list when checked against every other site we track? Speed rankings open once every site has 30+ clean observations — our public observation ledger started on Jul 9, 2026, and at the current pace of official code drops that takes roughly four weeks. Until then we publish only what we can already measure honestly, below.
| Site | Active-list accuracy | Dead codes / page | Games in common sample |
|---|---|---|---|
| IGN | 95.2% n=479 | 0.37 | 62 |
| Rock Paper Shotgun | 94% n=398 | 0.6 | 40 |
| RobloxDen | 92.7% n=1155 | 0.38 | 224 |
| GamesRadar+ | 90.5% n=304 | 0.51 | 57 |
| Beebom | 84.7% n=1317 | 1.02 | 199 |
| Destructoid | 59.2% n=1508 | 5.13 | 120 |
| PCGamesN | Data quality check† | — | 100 |
| Pocket Tactics | Data quality check† | — | 143 |
| FreshCodesTHAT'S US | Not self-graded‡ | — | 284 (our catalog) |
Sites are plain text on purpose — this report is data, not a link exchange. † Data quality check: our parser cannot yet reliably separate that site's active and expired sections, so we withhold its score rather than publish a number we can't stand behind. We'd rather show fewer numbers than wrong ones. ‡ Our own code list is built from these sites' consensus, so scoring it with the same consensus would be grading our own homework — judge us when independent speed data opens.
How we measure
Every day we record, for each site and each game we both cover, which codes that site lists as working or expired — 2 days of observations across the games in our catalog. For the accuracy score, we take every code a site currently lists as working and check it against all the other tracked sites (leave-one-site-out: a site's own listing never votes on its own score). If the majority of other sites report that code expired, it counts against the listing site. We require at least 2 other sites to have an opinion before a code counts as a sample — codes only one site knows about are neither rewarded nor punished.
Dead codes per page is the same disagreement counted per game page — how many majority-dead codes an average code page on that site still lists as working. Games in common sample is how many of our tracked games we observed on that site during the window — it reflects overlap with our catalog, not the site's full size.
When do speed rankings open? Ranking who lists new codes first needs time-stamped first-seen observations per site, and enough of them per site (30+) to be fair. Our public observation ledger started collecting on Jul 9, 2026 — the speed section opens when the sample is there, with day-level tiers (same-day / next-day / 2+ days) rather than fake hour-level precision. FreshCodes appears in this table too — but we don't score ourselves with our own consensus (that would be grading our own homework), so our accuracy row reads "Not self-graded" and stays that way; our speed will be measured with exactly the same ruler as everyone else's when the section opens. When we lag, the report will say so.
Reader reports from our Report a problem feature are never used in these rankings — this table is built only from what the sites themselves publish.
Cite this data
You're welcome to quote or republish any number on this page — just credit FreshCodes and link to this report. The data refreshes daily; monthly editions get a permanent archive URL for stable citation.
Method in plain words on How we verify · Not affiliated with any site listed above or with Roblox Corporation.